The theme this year is “Entire Game on One Screen.”
Gotta keep it interesting, don’t they?
I wanna come up with something that’s not simply on one screen to be on one screen, but something that makes sense/thrives because its on one screen. Here are some of my concepts/ideas:
– A game mechanic involving a magnifying glass
– Claustrophobia as a game mechanic
– A polymorphic game mechanic (i.e. level parts rearrange themselves to make new levels)
– A game mechanic where you have to delegate/prioritize screen space to different elements/tasks
Well, let’s see what I can come up with…