Monthly Archives: June 2013

Stencyl For Noobs : Intro to Boolean (True/False) Logic

This is a “Stencyl For Noobs” guide! Take 5-10 minutes to go over this guide for a better understanding of the topic at hand!  Intro to Boolean (True/False) Logic What we’re learning: Booleans (true/false values): what they are, and why they

Posted in Stencyl

Pace, Pace, Pace…

I’ve been playing some flash games here and there, and from my perspective a game’s “pace” seems to be one of those things that can be very tricky to fine-tune. A little too slow, and the player’s bored; a little

Posted in Design

Why is level design SO HARD?!

Seriously. Its not that I don’t like it (all the time :P). Its just that it seems SO DIFFICULT AT TIMES. I think part of the problem is easy. Depending on the size of your game, its perhaps easy to

Posted in Design

Stencyl For Noobs : Positioning and Movement

This is a “Stencyl For Noobs” guide! Take 5-10 minutes to go over this guide for a better understanding of the topic at hand! Positioning and Movement What we’re learning: How to move your actors around effectively; keeping multiple position/movement blocks from fighting

Posted in Movement, Stencyl

Getting Serious About Pixel Art

So as a hobbyist game designer who flies solo, I’m starting to work on my skills in the art known as pixel art. I’ve been sketching and drawing for a long time. I’ve even taken some classes on art. Though

Posted in Design, Pixel Art

Got Mad Skills? – Part I

Possibly my favorite video game series of all time is Mega Man. I am a fan of the Mega Man. Even to this day, the classic Mega Man games are regarded as some of the best platformers ever made. And

Posted in Design

Platformers: Horizontal Vs. Vertical Gameplay

Comparatively speaking, horizontal is easier to handle than vertical in my opinion. Consider pacing, for instance. If you have a run-and-jump game where you have to move primarily horizontal or primarily vertical, you typically can accomplish a quicker pace going left

Posted in Design, Platformer