Monthly Archives: October 2013

Game Design Elements #4: Variation – Basic Concepts

Its safe to say a lot of us get bored pretty easily, huh? We like to shake things up and keep it interesting! If you want your video game to succeed, it needs variation! Nobody wants to do the exact

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P(h)y-sics

Python? The Py- prefix? Get it? Never mind… So in my wonderful game-making quest, I’ve been exploring some different physics options: Pymunk – Seems pretty powerful. Built on top of chipmunk with a wrapper in Python. I’ve already downloaded and

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Where Did I Go?

Short answer: homework and midterms this week. That about sums it up. So down to business then, shall we? So first, the October Challenge. I can’t say I’m overly thrilled to say this, but I’m just not sure it’s going

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LD October Challenge 2013: Day 13

Still chipping away… I was working on configuring basic gameplay settings that apply throughout the entire game, such as level exit conditions, total restarts of a level, item collection… stuff like that. Not much to write home about… again. But

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LD October Challenge 2013: Day 12

Hey everyone. My Thursday and Friday ended up being quite long and eventful, and I was feeling a little burned out. On top of that, I might be getting sick. But who wants to hear about my woes? C’mon, y’all

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LD October Challenge 2013: Day 9

Woohoo! I think I have the physics just about where I want them: nice and “crispy”! The only thing I might change eventually is the wall jump, as it feels a little unnatural at times. However, I don’t feel its

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LD October Challenge 2013: Day 8

Today’s progress: I plopped down a quick little test level for my ninja to run around in and started tweaking collision and physics stuff. The challenge is to kind of give this sensation of floatingĀ that a ninja might experience while

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LD October Challenge 2013: Day 7

…… Oh, what’s that? Oh right, there’s another game I should be talking about other than Mighty No. 9. Or maybe not. Well, anyway… Actually, I’m feeling a bit more motivated (slightly because of the latter; see my tactly entitled

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?!?!?!

Whaaaaaaaaaaaaaaat. http://www.kickstarter.com/projects/mightyno9/mighty-no-9?ref=live Why didn’t someone tell me about this sooner?! DUDES. I mean, I just wanted to post about it because I’m such a huge MegaMan fan. INSANE! But now that I think about it, what guts on the part

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LD October Challenge 2013: Day 6

Definitely missed a couple days of updates, but I’m back. Don’t worry, I haven’t given up! So I’m finally getting to the point where I’ve started some actual work on the game; not much, but I’ve finally pulled all the

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