Blog Archives

FAQ: Why Does my Actor Stick to Walls?

Short answer: probably because your actor has friction set to something above 0. Go to the physics tab of your actor, look under material, and there you can set your actor’s friction to 0. Detailed answer: if we are talking

Posted in Collisions, FAQ, General Physics, Stencyl

FAQ: How Do I Detect When A Collision Has Ended?

In Stencyl, detecting when a collision occured is handled through the collision event/detector. However, there is no such events for when collisions are NOT occuring. Thus the question comes up somewhat frequently as to how one detects when a collision is

Posted in Collisions, FAQ, Stencyl