I’m just gonna be honest: my responsibilities lately have kept me busy. The last week of November looks especially full.
So what am I saying? I’m debating on what to do about my “one game a month” thing for November. To be frank, I’m not sure I can finish my current project before the end of the month (not with how busy I am right now). I’m debating on whether or not I want to try and churn out a quickie a la LD-style programming, or if I just want to keep working on this one and try to roll it out sometime next month after my responsibilities have settled down temporarily. Or I could do both, of course.
I’m kind of just thinking aloud here. But, I do kind of think I bit off more than I could chew for the month’s timeframe. It had been awhile since I’d dove into my hard Python programming, and I probably should’ve known better, but I still may have set my goals for the month a little too high. But alas, I’m going to figure out something.
So that’s the update to keep you in the know, just in case my schedule keeps me away for a little bit longer than usual. I’m thinking, if anything, I might try to post some new material like “Stencyl for Noobs” or a new GDE in the near future. So keep watching!
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